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How to set up a sprite sheet for rpg maker mv 96x48 size sprites
How to set up a sprite sheet for rpg maker mv 96x48 size sprites








Check the dimensions of each file and you'll find that the ones with 48x96 animation groups are 576x768 instead of 576x384.Hello all. Notice for a moment that you will never find 48x48 and 48x96 animation groups on the same sheet. You'll find not only people there, but doors, crystals, and other various items that are animated in three-steps for the four directions. Go into your game folder, into img folder, into characters folder. Import it and select a sprite for your character you will find that the program has automatically divided your sheet into a 12x8 grid and each sprite image is now 48x96. So 12 * 48 x 8 * 96 is 576x768, which you might notice is the same width and twice the length as the original sheet. You will need your sheet to accommodate 12 sprite images across and 8 down. So let's say you want your sprites to take up 48x96 instead, so that you can elongate them and get them out of the 1/2 head-to-body proportion. (4 animation sets across and two down.)ĭivide each dimension of 576x384 by 48 and you wind up with 12x8. Most of it is whitespace I could fit eight characters on that sheet for a total of 12 sprite images across and 8 down.

how to set up a sprite sheet for rpg maker mv 96x48 size sprites

Each row of three denotes a walking animation in a specific direction. It shows twelve sprite images in a 3x4 grid. Let me bring up one of my sprite images, the simple walking-around page for my main character. All you need to do is to work out some math.

how to set up a sprite sheet for rpg maker mv 96x48 size sprites

You don't have to adapt your sprites to the size of the default ones. TL DR I want to make a game with MV and I need some help and guidance with the process of drawing custom sprites. I don't even know what to ask exactly, I just need some guides to make it easy for me and have everything ready to draw, and just focus on that without worrying that I might be screwing up the size and I'll have to start over.ĮDIT: Also, my game looks blurry when in fullscreen, any way to fix this? How can I make rectangular sprites for characters for example? I can only seem to make them 48x48, and with a pencil size that leaves the canvas on 16x16, so I can't really add much detail.

how to set up a sprite sheet for rpg maker mv 96x48 size sprites

I've been trying these days to draw some things and it's coming out pretty great, but I have a lot of questions and problems with the system RPGMaker MV loads the sprites. I literally have no idea how to draw, nor I know anyone who does and would be willing to help me, so I'm making the effort to learn how to make pixel art just for the sake of making this game already. I toyed around with RPGMaker before, so I think I know the basics, and I'm a musician, so I'll be producing an OST, but my biggest problem is the art. And since I love Earthbound and quirky and charming RPGs like it, I finally decided to attempt making in it in an RPGMaker game format. Hi! So I've been wanting to tell a story I've been crafting in my head for a long time.










How to set up a sprite sheet for rpg maker mv 96x48 size sprites